We start off by importing our logo from illustrator to Cinema 4d, in Cinema 4d we create our 3d logo and Export it to Realflow so we can start our fluid simulation inside RealFlow, after the simulation is done we start the meshing process in which we generate meshes from our particles, then we import the whole fluid simulation back into Cinema 4d and start preparing our scene for final render. This is another one of our project-based tutorial series in which we take one motion graphic design and show you how to create that motion graphic from scratch.
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